Comparación del uso de software científico y herramientas de arte de IA generativa: investigación exploratoria y agenda futura
DOI:
https://doi.org/10.46516/inmaterial.v10.240Palabras clave:
inteligencia artificial generativa, software científico, interfaces de usuario, práctica científica, práctica creativaResumen
La introducción de generadores de imágenes y texto de inteligencia artificial generativa (IAG) ha atraído una atención renovada y significativa a las interfaces de usuario textuales. Plataformas como ChatGPT y Midjourney generan, respectivamente, texto e imágenes a partir de instrucciones verbales escritas por los usuarios en lenguaje natural y procesadas mediante modelos de machine learning. El uso del lenguaje natural en IAG difiere de las interfaces de uso del software científico, generalmente operadas a través de lenguajes de programación y scripting. Aun así, tanto la ciencia computacional como el arte generativo, a su manera, reemplazan los procesos tradicionales “húmedos” por procesos abstractos y desmaterializados.
A través de un examen de la literatura existente y la investigación preliminar sobre esas prácticas, el presente artículo analiza el potencial de la polinización cruzada de principios y conceptos del software científico y el arte y diseño generativo. El objetivo es proponer nuevos enfoques para el desarrollo y uso de dichas herramientas, teniendo en cuenta no solo los paradigmas de las interfaces de usuario en esos sistemas, sino también las similitudes y diferencias entre los dominios científico y de arte y diseño. Se explorarán las tensiones entre modelos abiertos y cerrados, objetividad y subjetividad, reproducibilidad y unicidad, que se asocian respectivamente con prácticas científicas y creativas. Los resultados preliminares sugieren la necesidad de políticas y prácticas en el desarrollo de IA generativa que involucren a los profesionales del arte y el diseño, y formas de reconocer y recompensar su experiencia en el dominio.
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